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Final Cut Pro Setup - TreetWiki

Final Cut Pro Setup

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(File formats)
(File formats)
If you're dealing with an "H.264" file of some sort, it will either be produced by an official encoder (eg an Apple one, or the gorgeous little ElGato hardware dongle), or an unofficial one. Curiously the one in the Windows version of Adobe Premiere's Media Encoder appears to be an unofficial one! The Sony Vegas H.264 encoder appears broken too. A possible clue is to look at the Inspector when playing the file in QT7 (''not'' QTX, it will lie to you). If it says "H.264" then it's probably real. If it says "AVC" you may expect some issues. Typically when you try exporting, you'll get audio but a blank white screen.  
If you're dealing with an "H.264" file of some sort, it will either be produced by an official encoder (eg an Apple one, or the gorgeous little ElGato hardware dongle), or an unofficial one. Curiously the one in the Windows version of Adobe Premiere's Media Encoder appears to be an unofficial one! The Sony Vegas H.264 encoder appears broken too. A possible clue is to look at the Inspector when playing the file in QT7 (''not'' QTX, it will lie to you). If it says "H.264" then it's probably real. If it says "AVC" you may expect some issues. Typically when you try exporting, you'll get audio but a blank white screen.  
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'''If you can't export direct to ProRes 422''' from QT7, try all the options you can. Handbrake is free and generally good but can sometimes produce artefacts. Try VisualDub (Wiz calls it "the best, but discontinued!").  My personal favourite (writes Elrik Merlin) is the ElGato Turbo H.264 HD system (either with or without the hardware encoder http://www.elgato.com/elgato/int/mainmenu/products/Turbo264HD/product1.en.html ). Try to produce an MP4 file in any way possible.  Sometimes this can take a lot of experimentation.  Once you do it, go back to step 1… export it from QT7 as a ProRes 422.
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'''If you can't export direct to ProRes 422''' from QT7, try all the options you can. Typically, this means converting the file into something that QT7 is happy to convert into ProRes. This is most likely to be another form of H.264 file. Handbrake is free and generally good but can sometimes produce artefacts. WIz calls VisualDub "the best, but discontinued!".  My personal favourite (writes Elrik Merlin) is the ElGato Turbo H.264 HD system (either with or without the hardware encoder http://www.elgato.com/elgato/int/mainmenu/products/Turbo264HD/product1.en.html ). Try to produce an MP4 file in any way possible.  Sometimes this can take a lot of experimentation.  Once you do it, go back to the beginning… export it from QT7 as a ProRes 422.
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'''Standardise the frame rate.''' If the frame rate does not match, take the ProRes file and re-encode it using Compressor to another ProRes file using advanced frame settings, which does motion compensated reframing. It takes about 1 hour per 10 minutes of video, but it results in a very good rate-change and that's important for original source materials.
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'''Standardise the frame rate.''' If the frame rate does not match the specified 23.976, take the ProRes file and re-encode it using Compressor to another ProRes file using advanced frame settings, which does motion compensated reframing. It takes about 1 hour per 10 minutes of video, but it results in a very good rate-change and that's important for original source materials. Note that 23.976 is ''not'' the same thing as 24: if you look at the Inspector in QT7 it will tell you whether it's one or the other.
Then, '''use the ProRes file for all work'''. Some shops use Neoscene or DNxHD, but these are wildly expensive and though there was some debate for a while, the industry believes Apple has done an amazing job at developing an intermediate codec in ProRes. Intermediate codecs are an art form. They are not "ordinary codecs".  They are designed so that they can do interframe-cuts, slow motion, and designed for low CPU usage during extremely high frame edit sessions with nearly lossless compression.   
Then, '''use the ProRes file for all work'''. Some shops use Neoscene or DNxHD, but these are wildly expensive and though there was some debate for a while, the industry believes Apple has done an amazing job at developing an intermediate codec in ProRes. Intermediate codecs are an art form. They are not "ordinary codecs".  They are designed so that they can do interframe-cuts, slow motion, and designed for low CPU usage during extremely high frame edit sessions with nearly lossless compression.   

Revision as of 10:59, 14 July 2011

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